Beta Version 4.0: Changelog
Hi everyone! Sorry for being mostly MIA in terms of DeckMaster. I've been super busy on other things, some related to DeckMaster, and some not.
Today I release Beta 4.0. This update contains lots of smaller changes, graphical changes, matchmaking, and new cards.
Visual changes:
*ALL buttons are now the properly-modeled blue buttons, rather than white boxes.
*The stats section of both players is now properly-modeled.
*Menu screens (such as the screen that pops up when in a lobby) are now properly modeled.
Changes:
*Seeds are now randomized, affecting the world power and how quickly it increases.
*Changed some wording on the lobby wait screen.
External Changes:
*DeckMaster now supports Discord's Rich Presence.
Bug & Issue fixes:
*Fixed a bug where, when a game ended, the "join lobby" button would be hidden, and the stat panels would still be visible.
*Fixed an issue where it was possible to join the lobby of someone in a different version. If this is attempted now, there is an error.
New cards:
+Base card "Enflame" with quality 13, which enflames the opponent for a number of turns. Enflamed players take damage every turn, while the enflame effect wears off.
+Spirit card "Stifle" with quality 9, which stops the base and number card in that turn from being consumed on use.
+Base card "Poison" with quality 18, which poisons the opponent for a number of turns. Poisoning, similarly to enflaming, deals damage every turn, but does not wear off slowly- instead, it immediately ends when the poison runs out.
+Base card "Impetuous" with quality 20, which deals an amount of self-damage, while dealing a tenth of that damage to the opponent every turn for the rest of the game.
+Base card "Curse" with quality 20 which curses the opponent for a number of turns. Cursing is similar to poisoning, but instead deals a percent of your health as damage instead of a static damage amount.
+Base card "Daredevil" with quality 18, which adds a permanent self-poisoning effect for an amount of turns, while giving that amount of cards every turn for the rest of the game.
+Base card "Iron Lung" with quality 25, which adds an amount of armor automatically every turn, while subtracting your power permanently.
Files
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DeckMaster
Status | In development |
Author | QuantumCatYT |
Genre | Card Game |
Tags | 3D, Experimental, Multiplayer, Top-Down, Unity |
Languages | English |
More posts
- Beta Version 3.0: ChangelogNov 27, 2021
- Beta Version 2.0: ChangelogNov 19, 2021
- Beta Version 1.0 of DeckMaster has released!Nov 17, 2021
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